HCI - Collaborative workspaces - UHasselt
HCI - Collaborative workspaces
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We investigate how interactive setups can support teams in different settings and for various application domains. Examples of systems we build include collaborative visualization and interaction with multimedia archives, collaborative development of educational development and tools to support collaborations for multidisciplinary software engineering teams.
Key projects:
- IWT SBO: AMASS++
- IBBT GBO: Hi-Masquerade, MuTable
- IBBT ISBO: QoE, Coconut
Key publications:
- User Enjoyment and Performance in Collaborative and Cooperative games in shared 3D Virtual Environments, Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte, Proceedings of the International Conference on Computer Graphics Theory and Applications, pp. 302 - 307, ISBN 978-989-8425-45-4, Mar. 2011.
- Finding a Needle in a Haystack: an Interactive Video Archive Explorer for Professional Video Searchers, Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coninx. Jan Hendrik Becker, Tinne Tuytelaars, Gert-Jan Poulisse, Phi The Pham and Marie-Francine Moens,In Multimedia Tools and Applications, 2011
- Multi-User Multi-Touch Setups for Together Learning in an Educational Setting, Jan Schneider, Jan Derboven, Kris Luyten, Chris Vleugels, Stijn Bannier, Dries De Roeck, Mathijs Verstraete, The 7th International Conference on Cooperative Design, Visualization and Engineering (CDVE 2010), Mallorca, Spain, September 19-22, 2010
- Seamless Interaction Between Multiple Devices and Meeting Rooms, Maarten Cardinaels, Geert Vanderhulst, Maarten Wijnants, Chris Raymaekers, Kris Luyten and Karin Coninx,Workshop on Information Visualization and Interaction Techniques for Collaboration across Multiple Displays, CHI'2006 workshop, Montreal, Quebec, Canada, April 22-23, 2006
- ICOME: a Immersive Collaborative 3D Object Modelling Environment, Chris Raymaekers, Tom De Weyer, Karin Coninx, Frank Van Reeth, Eddy Flerackers, Virtual Reality, pp. 129 - 138, Springer-Verlag, ISSN 1359-4338, Apr. 1999.

