Title
Learning ecosystems (LES): T2 Thor Genk (Education)
Abstract
The project aims to stimulate citizens' desire to learn about energy and technology, which are central themes at the T2 campus. These themes are approached from real-life contexts. The project aims to bundle initiatives and knowledge in the field of energy into an accessible package that matches the interests of the residents of Genk. The project aims to stimulate the desire to learn through accessible experiments in the neighborhoods. In the field of technology, the desire to learn is stimulated by combining a passion for soccer with eSports, in order to reach the target group with an interest in technology and gamification.
Period of project
01 June 2024 - 28 February 2025