Reliability in Online Game Services for Kids
The RAGASI project addresses the combination of media distribution/consumption platforms and gaming environments for young target audiences. The overall goal is to pro-actively safeguard new ways for monetizing original, high-quality, and creative content.To achieve this,three dimensions of reliability are investigated in the pre-and post-launch stage of such new services: monetization strategies, technologies for high quality (monitoring),and user insights(parent-child mediation and player retention).RAGASI will deliver reports and best practices, but also a number of PoC implementations.
Period of project
01 February 2014 - 31 January 2015